You are not connected. Please login or register

View previous topic View next topic Go down  Message [Page 1 of 1]

1Guest 


Guest

Thu Jan 03, 2013 12:28 pm
Amateur-Novice
Name: Tsukihirate
Type: Offensive|Hakuda
Rank: Amateur
Range: Self, with the shockwave having a range of 5 metres.
Duration: Instant
Cooldown: 2 posts
Description: Tsukihirate is a basic rank strike, used by practitioners of the Hakuda way of fighting. It is a palm thrust, which, similar to Hadō #1: Shō, sends out a shockwave that can knock it's target back several feet, even without direct contact. Direct contact, however, can send the target flying back a significantly further distance.

Name: Sonikkusutoraiku
Type: Offensive|Hakuda|Hohō
Rank: Novice
Range: Self
Duration: Instant
Cooldown: 3 posts
Description: Sonikkusutoraiku is a basic strike that combines Hakuda with Hohō. As such, it requires novice rank in both Hakuda and Hohō to learn. Sonikkusutoraiku launches a Hohō aided kick. The user will raise their leg, and then, by applying the principles of Shunpo to it, fire the leg in a sudden burst of speed and force. It has the ability to send the target flying on impact, as well as causing micro fractures in bone.
Code:



Last edited by Fenrir on Sat Jan 26, 2013 9:12 am; edited 5 times in total

2Guest 


Guest

Thu Jan 03, 2013 12:28 pm
Apprentice-Intermediate
Name: Tesshō
Type: Offensive|Hakuda
Rank: Apprentice
Range: Self
Duration: Instant
Cooldown: 4 posts
Description: Tesshō is a basic rank strike, used by Practitioners of the Hakuda way of fighting. It is a palm strike, where the user focuses Reiryoku into the base of the palm of their hand, and then unleashes it on contact to greatly increase the force of their strike.

Name: Chōhigezutsuki
Type: Offensive|Hakuda
Rank: Apprentice
Range: Self
Duration: Instant
Cooldown: 4 posts
Description: Chōhigezutsuki is a basic rank strike, used by practitionrs of the Hakuda way of fighting. The user focuses Reiryoku to their forehead, and uses it to augment the striking force of a basic headbutt. Chōhigezutsuki strikes with considerable force, enough to fracture bones and send the victim flying.

Name: Oni Dekopin
Type: Offensive|Hakuda
Rank: Intermediate
Range: Self
Duration: Instant
Cooldown: 5 posts
Description: Oni Dekopin is an intermediate rank strike, used by experts in the Hakuda way of fighting. Oni Dekopin is a simple technique, where the user consolidates a large level of Reikryoku into the tip of their finger, and then flicks it at the enemy. On impact, Oni Dekopin has enough striking power to send an enemy flying hundreds of metres.
Code:



Last edited by Fenrir on Sat Jan 26, 2013 9:13 am; edited 10 times in total

3Guest 


Guest

Thu Jan 03, 2013 12:28 pm
Adept-Expert
Name: Panchira Torunēdo
Type: Offensive|Hakuda
Rank: Adept
Range: Self
Duration: Instant
Cooldown: 6 posts
Description: Panchira Torunēdo is an moderate rank strike, used by experts in the Hakuda way of fighting. Panchira Torunēdo delivers a series of multiple kicks, where the user enhances each blow of their heel with Reiryoku to increase their destructive force. To perform this technique, the user will support their body weight with their hand, spinning around in place while delivering multiple kicks to the opponent.

Name: Gatoringu Jidanda
Type: Offensive|Hakuda
Rank: Adept
Range: Self
Duration: Instant
Cooldown: 6 posts
Description: Gatoringu Jidanda is a moderate rank strike, used by experts in the Hakuda way of fighting. Gatoringu Jidanda delivers a series of powerful stomp like kicks. The user leaps into the air, and then strikes at the person beneath them by stomping downwards, delivering multiple power kicks to break an enemies defenses.

Name: Ikkotsu
Type: Offensive|Hakuda
Rank: Expert
Range: Self
Duration: Instant
Cooldown: 7 posts
Description: Ikkotsu is a high ranked strike, used by masters of the Hakuda way of fighting. Ikkotsu is a powerful single fisted blow, where the Shinigami floods their muscles with Reiryoku. They then discharge it on impact, creating an incredibly powerful strike with enough force to shatter the body of the enemy it collides with easily.
Code:



Last edited by Fenrir on Sat Jan 26, 2013 9:14 am; edited 10 times in total

4Guest 


Guest

Thu Jan 03, 2013 12:28 pm
Advanced-Master
Name: Sōkotsu
Type: Offensive|Hakuda
Rank: Advanced
Range: Self
Duration: Instant
Cooldown: 8 posts
Description: Sōkotsu is a high rank strike, used by masters of the Hakuda way of fighting. Sōkotsu is a two fist version of Ikkotsu, and as such requires the user knows Ikkotsu first. Sōkotsu is a powerful two fisted blow, where the Shinigami floods their muscles with Reiryoku. They then discharge it on impact, creating an incredibly powerful strike with enough force to shatter the body of the enemy it collides with easily.

Name: Tsukiyubi
Type: Offensive|Hakuda
Rank: Advanced
Range: Self
Duration: Instant
Cooldown: 8 posts
Description: Tsukiyubi is a high rank strike, used by masters of the Hakuda way of fighting. Tsukiyubi appears to be a simple technique, but is rather complex in execution. The user focused immense levels of Reiryoku into the tips of their index and middle fingers. They then unleash both the spiritual force, as well as delivering all of their physical might, in a simple touch. This results in sending the target flying.

Name: Sandobaggu Bīto
Type: Offensive|Hakuda|Hohō
Rank: Master
Range: Self
Duration: Instant
Cooldown: 10 posts
Description: Sandobaggu Bīto is a high ranked strike, used by masters of the Hakuda way of fighting. It combines Hohō with Hakuda, and as such requires that the user is Advanced rank with Hohō as well. Sandobaggu Bīto is a rapid barrage of incredibly fast punches, delivered with both arms. Each blow is augmented with Reiryoku to increase it's destructive force, and uses the principles of Shunpo to increase the speed that each blow is delivered. It has the force to reduce an unprotected individual to a pile of mush.
Code:



Last edited by Fenrir on Sat Jan 26, 2013 9:14 am; edited 12 times in total

5Guest 


Guest

Thu Jan 03, 2013 12:28 pm
Grandmaster-Transcender
Name: Raiōken
Type: Offensive|Hakuda|Hohō
Rank: Grandmaster
Range: Self
Duration: Instant
Cooldown: 12 posts
Description: Raiōken is a high rank strike, used by masters of the Hakuda way of fighting. It utilises hohō to increase the speed of the blows, and as such requires that the user is master rank in Hohō. It builds on the principles of Sandobaggu Bīto, and as such requires the user knows how to perform it. Raiōken is a rapid barrage of incredibly fast punches, delivered with both arms. Each blow is augmented with Reiryoku to increase it's destructive force, and uses the principles of Shunpo to increase the speed that each blow is delivered. It has the force to reduce an unprotected individual to a pile of mush.

Name: Shunkō
Type: Supplementary|Hakuda|Hadō
Rank: Grandmaster
Range: Self
Duration: 8 turns
Cooldown: Once per thread
Description: Shunkō is a secret technique developed by the second squad captain Yoruichi. It combines the power of Hakuda with Hadō, and as such requires skill in both. In addition, it requires experience with Hohō to allow the user to handle the intensity of the Reiryoku flowing through their body. Specifically, it takes Grandmaster skill in Hakuda, Hadō and Hohō. Shunkō coats the user's arms and back in a layer of thin, lightning like layer of Reiryoku. This causes the clothes on these areas to be destroyed, and as such Shunkō users wear specifically designed uniforms. Using this state increases the strength of the user's Hakuda, Hadō and Hohō by one. In addition, it allows the user to use a few Shunkō specific techniques. Due to the physical strain this technique inflicts, it can only be used once per thread. Any further use would cause serious, irreparable damage to the user's soul.

Name: Hanki
Type: Defensive|Hakuda|Hadō|Chikaku
Rank: Grandmaster
Range: Self
Duration: Instant
Cooldown: 12 posts
Description: Hanki is a sub technique of Shunkō, and both requires that the user know Shunkō to learn, and to be in Shunkō to use. The user analyses the Hadō technique the user is using, and then, either just before the enemy fires it, or before it hits them, nullifies it by hitting it with another one of perfectly opposite speed and energy. It cannot cancel out already fired multi-headed techniques such as Hadō #91: Senjū Kōten Taihō, as it can only generate one singular pulse of energy, whereas the technique it is trying to cancel has ten distinct beams. As this technique requires the Shinigami to analyse the Hadō being used and counteract it, it requires that the user be at least the same rank in Hadō, and be at least Expert rank in Chikaku.

Name: Tokuisei
Type: Offensive|Hakuda|Hadō
Rank: Transcender
Range: Self
Duration: Instant
Cooldown: Once per thread
Description: Tokuisei is a sub technique of Shunkō, and both requires that the user know Shunkō to learn, and to be in Shunkō to use. Tokuisei is a technique where the user pushes their mastery of both Hakuda and Hadō to the limit, and as such, requires Transcender rank in both. This technique is the ultimate express of the Shunkō style. The Shinigami focuses all the Reiryoku of their Shunkō onto their fist, compressing it down to form a glove of sorts. This energy is then dissipated in one singular blow, which delivers incredible force. This is the strongest punch available to a Hakuda user, and delivers so much force that it shreds the muscles of the arm that uses it, rendering them useless for the rest of the thread.
Code:

6Sponsored content 



View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum