Wed Jan 30, 2013 8:20 pm
Gesicht Name:Scharfschützen Kanone
Gesicht Powers: Scharfschützen Kanone power allows Alaric to shoot enemies at an additional 2 Kilometers away from where he stands. Granting him the ability to shoot the average Heilige Pfeil from this distance. To compensate for the distance the Heilige Pfeil will gather reishi to propel itself faster. At one Kilometer the shot will double in speed. At full length (2 Kilometers) it will quadruple in speed. This is judge when the shot is first fired. The scope on top judges this and adjusts to fit the range. This only works if the Heilige Pfeil is shot more than the average distance of a normal Heilige Pfeil.
Gesicht Abilities:
Name:Sichern und Laden
Type:Offensive|Bogenschießen
Rank:Intermediate
Range: 2 Kilometers
Duration: As long as the spell is
Cooldown: 4 posts
Description: Taking a small Gintō tube, Al can put it where normal the clip of the bullets would go. Allowing him to 'lock and load' the spell into the gun. Giving the spell a new range. Even though it shoots at 2 Kilometers out the spell will only activate within the range of the normal spell. When shot what looks like the spiritual Gintō tube will fly at the opponent until optimal range. Then it will release the spell. He can also load Seele Schneider into the same slot giving it the affect of the gun normally. After use items will release like an empty shell from where a normal bullet would come out.
Name:Verbindliche Schuss
Type:Offensive/Zaubersprüche
Rank:Intermediate
Range: 2 Kilometers
Duration: 2 posts
Cooldown: 5 posts
Description: Hitting a switch on the gun, Al can shoot what looks like a musket shot at his enemy. When it gets in range the musket will shoot out eight additional appendages on each side of the ball. They will wrap around the opponent and then connect to another musket ball that forms on the most top left appendage. The Appendages will connect to that one musket trapping the opponent and impairing movement of arms. Anyone can break out of it using a technique equal or greater than this move.
Name:Prellen Schuss
Type:Offensive|Bogenschießen
Rank:Master
Range: 40 Meters
Duration: 2 Post
Cooldown: 10 Post
Description: This is a close range offensive arrow that bounces off objects. This arrow shoots like a normal arrow, but when making contact to a solid object it will bounce off to make another attempt to hit the target. It can be controlled by a wave of Al's hand to make it move in a specific way. When making contact to the opponent it will not dissipate, it will hit like a blunt object and bounce once again. If this technique is moved past the 40 meter limit it will drop like a normal ball and will not move again until Al moves into range.
Name:Falle Schuss
Type:Offensive|Bogenschießen
Rank:Master
Range:100 meters
Duration:1 Posts, the spears will last 4 posts
Cooldown: 12 Posts
Description: Shooting a shot into the air the shot will delay in mid air. Instead of coming straight down the shot will spread into 500 arrows within a 20 meter radius. They will start off as Heilige Pfeil and will become longer like spears until it hits the ground. Once hitting the ground they will stick into the ground making what looks like small trees sticking out of the ground. This can land on people and stick them into the ground if one is not strong enough to block or to dodge them. The spears will break and shatter into dust if blocked or if a technique is used against them of the same rank. The spears are spaced enough for one to fit between the arrows allowing for movements within the circle or to dodge the initial attack.The spears can be used by cover for either Al or the opponent.
- What it looks like:
Gesicht Powers: Scharfschützen Kanone power allows Alaric to shoot enemies at an additional 2 Kilometers away from where he stands. Granting him the ability to shoot the average Heilige Pfeil from this distance. To compensate for the distance the Heilige Pfeil will gather reishi to propel itself faster. At one Kilometer the shot will double in speed. At full length (2 Kilometers) it will quadruple in speed. This is judge when the shot is first fired. The scope on top judges this and adjusts to fit the range. This only works if the Heilige Pfeil is shot more than the average distance of a normal Heilige Pfeil.
Gesicht Abilities:
Name:Sichern und Laden
Type:Offensive|Bogenschießen
Rank:Intermediate
Range: 2 Kilometers
Duration: As long as the spell is
Cooldown: 4 posts
Description: Taking a small Gintō tube, Al can put it where normal the clip of the bullets would go. Allowing him to 'lock and load' the spell into the gun. Giving the spell a new range. Even though it shoots at 2 Kilometers out the spell will only activate within the range of the normal spell. When shot what looks like the spiritual Gintō tube will fly at the opponent until optimal range. Then it will release the spell. He can also load Seele Schneider into the same slot giving it the affect of the gun normally. After use items will release like an empty shell from where a normal bullet would come out.
Name:Verbindliche Schuss
Type:Offensive/Zaubersprüche
Rank:Intermediate
Range: 2 Kilometers
Duration: 2 posts
Cooldown: 5 posts
Description: Hitting a switch on the gun, Al can shoot what looks like a musket shot at his enemy. When it gets in range the musket will shoot out eight additional appendages on each side of the ball. They will wrap around the opponent and then connect to another musket ball that forms on the most top left appendage. The Appendages will connect to that one musket trapping the opponent and impairing movement of arms. Anyone can break out of it using a technique equal or greater than this move.
Name:Prellen Schuss
Type:Offensive|Bogenschießen
Rank:Master
Range: 40 Meters
Duration: 2 Post
Cooldown: 10 Post
Description: This is a close range offensive arrow that bounces off objects. This arrow shoots like a normal arrow, but when making contact to a solid object it will bounce off to make another attempt to hit the target. It can be controlled by a wave of Al's hand to make it move in a specific way. When making contact to the opponent it will not dissipate, it will hit like a blunt object and bounce once again. If this technique is moved past the 40 meter limit it will drop like a normal ball and will not move again until Al moves into range.
Name:Falle Schuss
Type:Offensive|Bogenschießen
Rank:Master
Range:100 meters
Duration:1 Posts, the spears will last 4 posts
Cooldown: 12 Posts
Description: Shooting a shot into the air the shot will delay in mid air. Instead of coming straight down the shot will spread into 500 arrows within a 20 meter radius. They will start off as Heilige Pfeil and will become longer like spears until it hits the ground. Once hitting the ground they will stick into the ground making what looks like small trees sticking out of the ground. This can land on people and stick them into the ground if one is not strong enough to block or to dodge them. The spears will break and shatter into dust if blocked or if a technique is used against them of the same rank. The spears are spaced enough for one to fit between the arrows allowing for movements within the circle or to dodge the initial attack.The spears can be used by cover for either Al or the opponent.
Last edited by Alaric on Mon Feb 04, 2013 2:52 am; edited 11 times in total